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Dr.Gonzo

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Freitag, 4. Juli 2014, 23:00

Aurora 0.1a - 0.7b1 hotfix by Phoenix

Hierbei handelt es sich wie beim FSD, um ein alternatives Dashboard für JTAG/RGH fähige Xbox 360 Konsolen. Das Dash verfügt momentan über einfache Funktionen, ist aber schon mit dem Freestyle Plugin kompatibel (Stichwort Link). Da die ganze Geschichte noch in einer frühen Entwicklungsphase, bzw. Alpha ist, sollte man keine fehlerfreie Version erwarten.


Folgend die Feature-Liste der 0.1a Version:




Zitat

Boot straight into coverflow
Lua scripts for filters, sort methods and subtitles
Support locale files to translate the dashboard and skin
Custom coverflow layouts
Quick browse game list
Game details
Manage your game list when your devices aren't connected
And of course fully compatible with Freestyle Plugin (LiNK) and the new and improved Unity website
Disabled features in alpha:
View Previews / achievements / related content

Please post bugs in the support forum. http://www.realmodscene.com/index.php?/f…aurora-support/
Or check out #RealModScene on Efnet for support

Current versions:
0.1a r431 Binaries
0.1a r431 Skin
3.0b r801 Freestyle Plugin


Achtung wichtiges Update vom 05.07.2014
:!:

In der gestrigen Release Version hatte sich ein kleiner Bug versteckt, der unter bestimmten seltenen auftretenden Bedingungen, die Spiele auf der Konsole gelöscht hat.
Bitte die neue Hotfix Version verwenden.

Releaselog:


Zitat

UPDATE #1:
Please use this
revised package as there is a bug in the original release that will
delete your games under rare conditions when hitting the Refresh button
in the Game Options. (Thanks Gromber)





Update
12.07.2014 -
Aurora-0.1a.1



Es ist wieder ein Update des Dashboards erschienen. Wichtige Änderungen sind die hinzugekommenen verschiedenen Sprachpakete, das Fixen von einigen Bugs und die Erhöhung der Stabilität. User mit einer Internetverbindung, können das Update selbstverständlich auch aus dem Netz, direkt über die Konsole ziehen.




Folgend das Change-Log der 0.1a.1 Version:








Update 31.08.2014 - Aurora 0.2b


Das Team hinter dem Aurora Dashboard hat Heute Abend eine neue Version ihres alternativen Dashboards, für Xbox 360 JTAG/RGH Konsolen herausgebracht. Es sind diesmal wieder viele neue Features, Fixes, Änderungen hinzugekommen. Da das Dashboard kontinuierlich mit verschiedenen Features ausgestattet werden soll, lässt für die Zukunft einiges erwarten und sollte jedem deutlich machen, das es sich hier nicht um eine einfache FSD Alternative handelt. User mit einer Internetverbindung, können das Update auch per Auto-Update-Funktion, direkt über die Xbox 360 ziehen. Die Installation erfolgt in dem Fall automatisch.


Folgend die Change-Liste der 0.2b Version
[b]und weitere Informationen:[/b]



Zitat

  • Unity Username and Unity Password will change from
    profile specific to system specific. ( You will have to reset this up
    after booting for the first time)
  • Addition of a "Updates are Available" notification at boot of
    Aurora, if new updates are available (can be disabled by modifying
    database)
  • Support accents and special chars in Unity Username field (and other text fields)
  • Fixed rendering bugs that can occur with custom Coverflow layouts
  • Fixed TUs not saving to USBMU and consequently not applying correctly
  • Added wallpaper shader. This is basically a configurable Pixel
    shader that allows you to warp and animate the background ( there are
    still issues with it when using it in conjunction with overscan- these
    will be resolved in a future release )
  • Fixed bug in FTP Server that kept you from browsing to the Game: folder has been fixed
  • Reversed the TiltLeft and TiltRight motions in some coverflow layouts
  • Added new subtitle LUA script to give show achievement information in the Game Details
  • Fixed issue with Downloading status not showing the proper queue size
  • Fixed issue where XNA game titles were receiving 'FULL TITLE' in the title name
  • Fixed formatting issue with FTP 'FEAT' command causing it to not work properly with some FTP clients
  • Added FTP 'SITE' commands: STORAGEINFO, DRIVEBYTESFREE, RESTART,
    REBOOT, SHUTDOWN, MEMORYINFO. Use command 'HELP SITE' for description
    and usage information
  • Added support for OnBoardMU for corona systems- not sure how we missed this originally
  • Added Flock by Phoenix coverflow layout
  • Added Lazy Stacks by Swizzy coverflow layout
  • Added Spiral Stack by Swizzy coverflow layout
  • Fixed UTF8 encoding issues in multiple places
  • Changed the way custom user filters were stored allowing users to
    more easily share scripts. Created same method to share scripts for
    sort scripts and subtitle scripts as well
  • Added ability to view game background while in the game details scene by pressing the Back Button
  • Fixed issue where DLC would get scanned during the TU scan at boot.
  • Fixed other minor skin glitches and logic bugs
Supported Languages

The following is a list of translations available in this next release.
If you have a language that is supported and not already completed that
you would like to translate for us, please contact Swizzy on these
forums.

  • English - Default Language
  • German - Translated by Dr.Gonzo
  • French - Translated by Nordsudteam
  • Spanish - Translated by Gromber
  • Italian - Translated by MatteIta
  • Portuguese - Translated by SpkLeader
  • Polish - Translated by Przemysław Kołodziejczyk
  • Russian - Translated by Cosmaty
  • Swedish - Translated by Swizzy
  • Turkish - Translated by Saywaking
  • Dutch - Translated by Mattie
Future Updates

There is still a lot we would like to do with this dash and this most
recent update has proven to us that our foundation is strong. In the
future we want to bring you more functionality to further solidify its
place as the definitive dash alternate for the Xbox 360. We are working
on things like a file manager, quick view options, title specific
settings, and more- stay tuned and enjoy!


Thanks:

Thanks for helping us test our new dash replacement and look forward to bringing even more functionality in the future.

Special thanks goes to SpkLeader, Swizzy, Trajik, coz, Jpizzle,
Blackwolf and Biohazard for their behind the scenes involvement and
assistance in testing and preparing this package


Support:

Please post bugs in the support forum.

Or check out #RealModScene on Efnet for support


Update 06.11.2014 - Aurora-0.3b


Das Team hinter dem alternativen Dashboard, hat heute die neuste Version 0.3b freigegeben. Hinzugekommen sind einmal der erwartete Dateimanager, die Einbindung von Trainer, starten von Spielen über FTP, Verbesserung des TU Management, Verwendung von Single File Language Packs und weitere kleine Fixes. Aurora User die schon das Dash auf der Konsole haben, können die neue Version, über die Update Funktion direkt beziehen, bzw ihre alter Version updaten.



Folgend die Change-Liste der 0.3b Version und weitere Informationen:




Zitat

  • Improved the way Aurora boots; opening the game list into a loaded coverflow
  • Large game databases now work as intended
  • Fixed cover view camera corruption when camera is in something other than the default state.
  • Trailers
    no longer need to be downloaded, they're now streamed directly from
    xbox.com! (They can still be downloaded if you like your local copies)
  • Added ability to launch games from FTP
  • Added dash launch version information to debug.log output
  • Added skinnable notification popup with color coded icons.
  • Fixed the hide backups filter
  • Added support for removing D3D Letterbox mode by changing setting manually in database
  • Added more loading output during splash screen for clarity.
  • Added ability to change games while in the game details window by pressing LT and RT.
  • Updated Developer, Publisher and Genre subtitle scripts to display "Not Available" when no text is present
  • Added focus memory when in certain scenes meaning your last focus won't jump around unpredictably
  • Updated TU Management to support TUs for XNA Title Launcher
  • Updated TU Manager to not always copy TU if it is already copied- increasing game boot times with larger TUs
  • Added processing status to status bar for clarity
Supported Languages
The
following is a list of translations available in this release. If you
have a language that is not already completed that you would like to
translate for us, please contact Swizzy.
  • English - Default Language
  • German - Translated by Nachtgarm
  • French - Translated by Nordsudteam
  • Spanish - Translated by Gromber
  • Italian - Translated by MatteIta
  • Portuguese - Translated by SpkLeader
  • Polish - Translated by Przemysław Kołodziejczyk
  • Swedish - Translated by Swizzy
  • Turkish - Translated by Bomlife
  • Dutch - Translated by Mattie
  • Simplified Chinese - Translated by Zesty
  • Traditional Chinese - Translated by Zesty
Future Updates
We
have a few more features on our planning to make Aurora even more
complete and as always we keep checking the forums for all your requests
and ideas, so keep them coming!

Thanks:
Thanks for helping us test our new dash replacement and look forward to bringing even more functionality in the future.
Special
thanks goes to SpkLeader, Swizzy, Trajik, cOz, Jpizzle, Blackwolf and
Biohazard for their behind the scenes involvement and assistance in
testing and preparing this package

Support:
Please post bugs in the support forum.
Or check out #RealModScene on Efnet for support



Update 03.12.2014 - Aurora-0.4b


Das Team um Aurora hat Heute die neuste Version des alternativen Dashboards, für JTAG/RGH fähige Xbox 360 Konsolen released. Es sind in dieser Version wieder einige Verbesserungen und neue Funktionen hinzugekommen. Aurora User bei denen die Konsole am Netz hängt, können das Update direkt über die Konsole ziehen und installieren lassen.




Folgend die Change-Liste der 0.4b Version und weitere Informationen:


Zitat

  • Added LB/RB tab icons to the FileManager and Title Update Manager to help make that more clear
  • Updated skin.xml and added skin.meta to skin files to support the new Skin Selection settings
  • Added alternate skin splash screen option in default skin
  • Reconfigured the Filter & Sorts scene and made updates to the game list happen immediately
  • Created a new dynamic list module that allows us to save a ton of XUI processing power
  • Added screenshot activator and trigger button selection prompts to allow configuration
  • Fixed an issue where you could move the game list while the Progress UI was displayed
  • Fixed an issue where freezing could occur when viewing achievements scene (and a couple other scenes)
  • Added the ability to launch LibXenon ELF files from within the File Manager
  • Added Launch DVD button to System dialog with drive detection to enable/disable button as necesssary
  • Moved CoverLayout selection into a popup list
  • Moved Sort Order selection into a popup list
  • Fixed an issue where screenshot combo would not be disabled if no network cable was inserted at boot
  • Removed filename restrictions in filemanager - allowing special characters to be used
  • Added ability to add or remove letterbox mode when on 4:3 screens without having to manually modify database
  • Aurora
    will now turn on XHTTP in dash launch while Aurora is running. When
    aurora exits, it will revert it to whatever setting you had it at
    previously.
Supported Languages
The
following is a list of translations available in this release. If you
have a language that is not already completed that you would like to
translate for us, please contact Swizzy.
  • English - Default Language
  • German - Translated by Nachtgarm
  • French - Translated by Nord Sud Team
  • Spanish - Translated by Gromber
  • Italian - Translated by MatteIta
  • Portuguese - Translated by SpkLeader
  • Polish - Translated by Przemysław Kołodziejczyk
  • Swedish - Translated by Swizzy
  • Turkish - Translated by Bomlife
  • Dutch - Translated by Mattie
  • Simplified Chinese - Translated by Zesty
  • Traditional Chinese - Translated by Zesty
  • Russian - Translated by Cosmaty
  • Korean - Translated by -zard-
Future Updates
As
usual we have a quite a few more features we are planning to implement
as we continue to push Aurora forward. We are continuously checking the
forums for all your requests and ideas, so keep them coming!

Thanks:
Thanks for helping us test our new dash replacement and look forward to bringing even more functionality in the future.
Special
thanks goes to SpkLeader, Swizzy, Trajik, cOz, JPizzle, Blackwolf and
Biohazard for their behind the scenes involvement and assistance in
testing and preparing this package

Support:
Please post bugs in the support forum.
Or check out #RealModScene on Efnet for support

Current Versions:
0.4b r900 Binaries
0.4b r900 Skin
3.0b r801 Freestyle Plugin


Update 27.04.2015 - Aurora 0.5b



Das Team um Phoenix hat soeben die neuste Version Ihres alternativen Dashboards Aurora, für JTAG/RGH kompatibel Xbox 360 Konsolen veröffentlicht. Neben vielen kleinen Fixen, Updates, Änderungen, sind auch drei neue Hauptfeatures (ConnectX, Content Search, Quick Views) hinzugekommen. Aurora User mit einer Internetverbindung, können sich das Update auch direkt über Aurora auf die Konsole ziehen.



Alle Änderungen, Neuerungen usw. können der folgenden Changelog entnommen werden:


Zitat

  • (Updated) Localization to use positional parameters
  • (Updated) FTP Server class to support new FTP functionality ( SITE REVISION and SITE INITIATESCAN )
  • (Fixed) Skin Glitch in the Saved Game Scene by double tapping (A) button too fast
  • (Updated) Read Access permissions on debug.log
  • (Added) Named Content items in file manager
  • (Fixed) Crash when selecting Title Update Device
  • (Updated) Emulator Launch Data to use 64 byte file names instead of 40 byte
  • (Fixed) Launching Kinect Games from Aurora causing black screen
  • (Added) FileExists function to the FileSystem LUA Library
  • (Added) AddFunction method to the Lua Virtual Machine allowing dynamically created functions to become available when called
  • (Updated) Wallpaper Shader to use a dyanamically generated noise texture - fixes black lines when overscan is set
  • (Updated) Game Content Manager to use new Session variables instead of user locked filter settings
  • (Fixed) Issue where GameData would not delete when deleting a scan path
  • (Fixed) Issue where deleting a scan path will delete content items
    from the database in other scan paths under certain conditions
  • (Updated) Content Manager to pull date first from MarketplaceXML in
    the event it's missing from OfferXML with release date validation
  • (Fixed) Save game dialog allowing you delete when you shouldnt be able to
  • (Updated) Strings to remove double space after punctuation
  • (Fixed) Issue where scan would happen right after editing a scan path- and then ask to reboot while scan is occurring.
  • (Update) Content Callback to use a priority queue with FIFO processing to allow certain messages higher priority
  • (Added) New PluginManager class to support more plugin information in the future
  • (Added) Ability to search using the quick browse dialog. Supports string matching and pattern matching.
  • (Changed) Quick Browse button to Browse in Aurora_Main.xur
  • (Swapped) Toggle Favorite and Search buttons in Browser
  • (Updated) Browser to show solid (X) when search filter is active
  • (Added) Quick View system including configurators and selectors
  • (Added) ConnectX Settings Framework
  • (Updated) Loading process to load DLLs faster
  • (Fixed) Issue where NXE Installed games will not filtered as correctly as an Xbox 360 game
  • (Added) An Easter Egg for fun times
  • (Updated) NTP to use sendto instead of send- hopefully resulting in a more reliable direct connection
  • (Added) Additional status settings, including option for displaying quick view
  • (Updated) Theme Settings & Filter/Sort Settings to utilize new TextField XUI object
  • (Removed) ShowIdleStatus setting
  • (Added) IdleStatus setting
  • (Added) Support for Interlaced PNG images in the asset extractor (fixes some game icons)
  • (Updated) DashLaunch display text to be "Dashlaunch" instead of "Dash Launch"
  • (Updated) Virtual Path subtitle to have caption "Virtual Path" to distinguish it from the Path subtitle
  • (Fixed) Message box issue in Saved Game Scene
  • (Added) Some loading log messages to plugin loading
  • (Added) ConnectX Filters and Added "Hide ConnectX" filter
  • (Fixed) Livestrong issue with resuming asset downloads
  • (Fixed) Download missing assets bug
  • (Fixed) Focus Loss Issue when deleting items from the GameContent List
  • (Fixed) Download Missing Asset bug when cover json is valid, but empty
  • (Updated) NameFilter to use proper name "NameFilter"
  • (Added) Skin Animation setting to Skin settings
  • (Updated) Xbox360 Executable to properly rule out title dlls when determining if a game is a title
  • (Fixed) Issue with icon not showing up correctly for launch able games
  • (Fixed) Skin Animation issue for default skin
  • (Fixed) Fixed launching from root of a device
  • (Updated) Skin Meta to point to new site



Supported Languages

  • English - Default Language
  • German - Translated by Nachtgarm
  • French - Translated by Nord Sud Team
  • Spanish - Translated by Gromber
  • Italian - Translated by MatteIta
  • Portuguese - Translated by SpkLeader
  • Polish - Translated by Przemyslaw Kolodziejczyk
  • Swedish - Translated by Sopor
  • Turkish - Translated by Bomlife
  • Dutch - Translated by Mattie
  • Simplified Chinese - Translated by Zesty
  • Traditional Chinese - Translated by Zesty


Thanks



Thank you all for helping us test our new dash replacement and we look
forward to bringing you even more functionality in the future.

Special thanks goes to SpkLeader, Swizzy, Trajik, cOz, JPizzle,
Blackwolf and Biohazard for their behind the scenes involvement and
assistance in testing and preparing this package.





Support



Please post bugs in the support forum, or check out #RealModScene on Efnet for support.





Version numbers



0.5b r1025 Binaries

0.5b r1025 Skin

3.0b r801 Freestyle Plugin





Update 25.11.2016 - Aurora 0.6b


Das Team Phönix hat nach langer Zeit endlich das lang erwartete Update 0.6b, zu ihrem beliebten alternativen Dashboard Aurora veröffentlicht. Neben vielen Fixes, bzw. Verbesserungen bereits bestehender Funktionen, sind auch einige neue Features (Cover Downloader, Game Wallpapers, Assets Importer, Screen Capture Viewer, Plugin Settings u.a.m.) hinzugekommen. User die bereits Aurora verwenden, können über die Konsole auf die neue Version 0.6b updaten.



Alle Änderungen, Neuerungen usw. können der folgenden Changelog entnommen werden:




Zitat

Changelog

  • (Fixed) #790 changed storage message to use wchar instead of wchar->char->wchar
  • (Fixed) Issue where file manager would open instead of utility scripts after passcode entry (Issue #792)
  • (Fixed) Issue with Passcode Scene and Keyboard Conflict when renaming game title (Issue#791)
  • (Removed) #787 test scenes removed: Aurora_TestScene.xui, Test.xui
  • (Updated) #788 About screen reflects current team
  • (Fixed) #563 incorrect dimensions for banner
  • (Fixed) Issue where cache style TitleUpdates would not properly update Marketplace Scene when downloaded. (Issue #761)
  • (Fixed) LUA progress uses QWORD instead of DWORD now
  • (Fixed) Lua progress now works for copy and move dir
  • (Added) copy repo script in build script
  • (Fixed) proper config for lua
  • (Updated) Aurora updater moves dirs to user dir (#774)
  • (Updated) Aurora updater uses given aurora xex name (needs aurora 0.6 as base) (#759)
  • (Fixed) removed no-disable flag from quickview copy (#784)
  • (Updated) Change Lua content and utility script paths #773
  • (Fixed) Use CreateFile with FILE_SHARE_READ when launching a xex or container #782
  • (Fixed) DVD spin up only when copy from dvd #775
  • (Added) Mountpoint in Lua FileObject #779
  • (Fixed) FileType in Lua FileObject #781
  • (Added) Scriptpath for version logging
  • (Fixed) Sort script path in logging
  • (Fixed) Various typo's in comments
  • (Updated) LUA 5.2.0 -> 5.3.3
  • (Fixed) LUA copy and move return actual result #777
  • (Added) Set xex name in launchdata for updater #759
  • (Fixed) Add back to exit utility scene #768
  • (Updated) Utility Script version to be an integer to match skin version
  • (Updated) Changed LUAERROR filter to LUA to be consistent with other LUA error messages and logging
  • (Added) Error logging for badly formed script headers
  • (Updated) The Version string localization for Script version to use floats instead of strings
  • (Updated) The Script Manager sort algorithm to use float sorting instead of strings
  • (Added) A conversion check on script version to ensure a valid version value is provided.
  • (Fixed) #771 Added a new scene for setting background from title, no longer using button hold
  • (Fixed) #770 Lua Script.SetStatus(nil) now generates a Lua error instead of crashing Aurora
  • (Fixed) Set dvd speed to default on boot #767
  • (Fixed) Removed "Game" reference from cover selection #765
  • (Added) Use BACK to exit FileBrowser (instead of dir up) #768
  • (Fixed) Removed screencapture transparency #762
  • (Updated) Replaced messagebox with notification for asset update #763
  • (Fixed) GetBasePath lua function restored
  • (Fixed) Added sorting to script list #757
  • (Removed) No more confirmation message on restart #764
  • (Fixed) Show correct thumbnail for default skin #760
  • (Added) Triple backslash replacement in CombinePath function
  • (Updated) FileToString now uses shared open to allow access to files in use
  • (Updated) Finished SVOD Installer (bugs, error handling, lua script) #766
  • (Updated) Changed "Set" to "As Background" for screencapture list #383
  • (Removed) Duplicate IsCanceled function definition
  • (Added) Support to enable/disable cancel button in script runner from script
  • (Added) Script.SetCancelEnable and Script.IsCancelEnabled functions to SCript library
  • (Fixed) Script Runner cancel button action
  • (Fixed) Issue where scripts were set to canceled prior to running.
  • (Added) StartScan and IsScanning functions to the Lua Content Library
  • (Updated) SVOD Installer Routine Function
  • (Updated) SvodInstaller to output progress to ProgressRoutine callback
  • (Added) InstallTitleFromDisc function to the FileSystem LUA library (wip)
  • (Added) SVODInstaller class (thanks cOz)
  • (Fixed) GetCpuKey only worked on old versions of Dashlaunch, it now works also on the new versions :)
  • (Fixed) A crash when using GetDVDKey or GetCPUKey in the Kernel LUA Lib caused by a missing overload for GetBytesString
  • (Added) Link to external AuroraRepo script on GitHub
  • (Removed) local lua scripts
  • (Updated) Scripts readme.txt
  • (Added) Log the changes made using Script.Status, this is for ease
    of debugging scripts (Knowing what status last happened may help debug
    errors)
  • (Updated) all scripts to the latest versions from the git
  • (Added) Ability to detect if a rename failed after downloading file
  • (Fixed) Typo in LuaGizmoUI class
  • (Added) Library Methods outline to Aurora Scripts folder
  • (Added) Additional supported controls for gizmo scene
  • (Updated) Localization text with correct passcode create & verify language
  • (Fixed) Navigation issue in Content Settings
  • (Removed) , separation from LiNK Top 5 because Europeans are backwards.
  • (Updated) Link Top5 Script to 'Refresh' by rerunning download.
  • (Updated) ZipLib to behave more predictably in the underlying file system.
  • (Removed) Ability to manually close ZipFile until we can determine best way to handle it.
  • (Added) Close to LuaZipLib allowing the users to manually close the handle to a open 7z archive
  • (Added) Popup Notification telling you how many titles were effected by the DB Cleaner
  • (Fixed) a bug causing the script to never be able to exit on error conditions
  • (Updated) Scripts and Icons
  • (Updated) Weather Script Icon
  • (Fixed) Issue with icon not showing up in script list if scriptIcon variable is empty
  • (Updated) DB Cleaner description and title
  • (Added) Progress indicator to Weather Script
  • (Updated) WindSpeed display to utilize user's unit selection
  • (Fixed) Weather Script Icon
  • (Updated) AuroraUI.lua to remove LuaXuiObjects that aren't yet supported
  • (Removed) Sample scripts and libraries from the Utility scripts folder
  • (Fixed) Cancel text not changing back after TU completed download.
  • (Updated) ScriptRunner class to utilize localized strings
  • (Updated) ScriptManager class to use Localized strings
  • (Updated) UtilityScriptList class to use localized strings
  • (Updated) UtilityScriptList class to use skin.xml for icons
  • (Added) LuaXuiEdit support in LuaGizmo
  • (Added) Support for multiple controllers in KeyboardUI
  • (Fixed) Handle input errors gracefully by returning false and not crashing the script
  • (Added) Made all except for hour optional for SetTime and added Milliseconds, if not specified they're reset to 0
  • (Added) Console Info Viewer - A sript that shows some valueable
    information about the console (Kernel version, serial, console id,
    cpu/dvd key and motherboard type/model)
  • (Added) SetDate and SetTime to the Kernel LUA Lib
  • (Fixed) Issue that occurred when script manager list was empty.
  • (Updated) Script Manager to properly handle the delete button.
  • (Updated) Link Top5 script
  • (Updated) Link Top-5 Script folder structure
  • (Changed) GimzoCommandSet to GizmoCommandSetText
  • (Added) GizmoCommandSetEnabled method
  • (Added) Ability to configure the (A) button on a LuaGizmo
  • (Added) Ability to set LuaGizmo title bar text when Inoking a LuaGizmo
  • (Added) Script.FileExists and Script.CreateDirectory methods to the ScriptRunner base code to allow relative file management
  • (Added) Missing icon display when script icon cannot be found
  • (Added) Ability to load a custom skin for a LuaGizmo script
  • (Added) LiNK Top-5 script framework to AuroraScripts folder (wip)
  • (Updated) Weather Script
  • (Added) AuroraRepo - Our base for the Repo Browser
  • (Added) DBCleaner - Our Database Cleaner
  • (Added) TempViewer - Our Current Temperature Viewer
  • (Added) UnitTests - Our LUA Unit Tests
  • (Fixed) TU MsgBox Denied ID 4 -> 3
  • (Fixed) #682 - support for USB devices (DLC, Save games and content TU's)
  • (Added) AuroraScripts folder to hold official scripts
  • (Updated) Lua Settings library to new format
  • (Fixed) Animation Glitch in NotificationUI that caused the icon color to change at the end of the animation.
  • (Disabled) The TESTSCENE compile flag -
  • (Fixed) Typo in Application class that prevent test scene from working as it should
  • (Updated) Http Client to support POST requests when no POST vars are provided.
  • (Updated) Added StackDump function to LuaVM
  • (Updated) LuaAurora library- removed GetConsoleInfo- functionality was moved to Kernel Library
  • (Updated) LuaHttp Lib to new format, added GET and POST support with ToFile variants
  • (Updated) LuaSql Library to new format
  • (Updated) LuaThreadLib by removing functions that are error prone and irrelevant.
  • (Updated) Lua Profile Library
  • (Updated) SubtitleFunction script for achievements to use new lua profile library
  • (Fixed) Crash in the ZipFile LUA Library when extracting 7z files without folders (or more files then folders)
  • (Fixed) Error when opening AuroraUI elements too quickly (sleep for
    500ms before returning fixes the problem and it's barely noticeable)
  • (Updated) Parental Control Permissions to be System Specific instead of User Specific
  • (Added) Security Settings for configuring Parental Control permissions
  • (Updated) Some lua Libraries
  • (Updated) Indie/Blue and Kinect/Purple case (#695)
  • (Added) Kernel permission to Utility Scripts
  • (Added) New functionality to LuaAuroraLib
  • (Deleted) LuaPluginLib (redundant)
  • (Added) LuaKernelLib
  • (Updated) Lua HTTP Library to have better error handling
  • (Updated) AuroraUI modules to be built into the Aurora library (except Gizmo)
  • (Updated) Content.FindContent method to return the entire content info for each found instance.
  • (Updated) Lua "print" function to also print tables
  • (Added) GetInfo method to LuaContent library
  • (Fixed) type on asset importer conditional checks
  • (Updated) 7z class to use CombinePath function for building paths
  • (Added) Copy and Move directory functions into LuaFileSystem library
  • (Added) LuaContent library
  • (Added) RefreshListOnExit function to UtilityScript task.
  • (Added) Lua Zip Lib for 7z compressed files
  • (Removed) The ini permission
  • (Added) Content permission
  • (Fixed) Issue where print and tprint weren't outputting to LOG
  • (Updated) IniLib and FileSystemLib ( WIP)
  • (Added) ScriptManager in System Tools
  • (Fixed) IniLib
  • (Added) SetLuaPath function in LuaVM
  • (Fixed) SampleScript in Lua Folder
  • (Fixed) Bug that was causing ScanPathConfigUI to lose focus
  • (Updated) System dialog to match new design
  • (Added) Base XUI Class code for Security Settings
  • (Added) Screen Captures feature
  • (Changed) Network Debugger now sends JSON packets
  • (Changed) LUA Errors are now filtered as "LUAERROR" instead of "ScriptRunner"
  • (Updated) NetDbgLogger to include LOG type
  • (Added) NetDbgDll interface for Aurora Network Debugging
  • (Added) Temporary Icon for NetDbg Module
  • (Added) Screen Capture Scene (WIP)
  • (Added) Screen Capture XUI Class (WIP)
  • (Added) Screen Capture menu item in game options
  • (Updated) Skin and Localization files to use 0.6B as current version
  • (Added) New Dll based LogOutput class
  • (Fixed) Issue in FreestylePlugin settings that caused the "Y" button to not show up in Screen Capture trigger/activator
  • (Updated) Aurora Folder Structure; cleaned up root directory
  • (Updated) Lua Script search locations to follow revised folder structure
  • (Updated) Aurora Path references to follow revised folder structure
  • (Updated) SMBDll Enabled check to be "Enabled"
  • (Added) Localized Strings for Module List
  • (Added) Skin configuration for Module Icons
  • (Added) Not Implemented Text in Security Settings
  • (Updated) Verify Link scene to use new Plugin Manager interface
  • (Updated) Debug Overlay to be translucent (also forced overlay in LTCG mode, temporarily)
  • (Updated) Config to enable SMB server startup- if SmbDll is available
  • (Updated) Plugin Manager to take a more active role in managing plugins
  • (Updated) All plugin dependent classes to use revised plugin manager
  • (Updated) Settings scene with new revamped plugin settings and renamed/reordered multiple settings
  • (Updated) PopupUI to attach to the BkgProcess layer as opposed to the calling parent. Fixes center issue in some scenes.
  • (Added) New Plugin settings module for CFEdit, FtpDll, SmbDll, DashLaunch, FreestylePlugin and ConnectX
  • (Added) New Plugin settings XUI scenes for FtpDll, SmbDll, DashLaunch, FreestylePlugin and ConnectX (CFEdit has no settings)
  • (Added) Skinnable Module Icons for Plugins (WIP)
  • (Fixed) Flicker when opening Verify Link for the first time since boot
  • (Updated) LibSMB to utilize TMP folder located in DATA/SMB/
  • (Fixed) Replaced rpc.lua and rpcserver.lua for the LUA JSON library with the actual lua code and not the html from github
  • (Added) LoadString to Lua INI library (loading via string, disables ability to save settings to disk; ie., read only)
  • (Added) Http.DownloadFile(...) to the Http Lua Library
  • (Updated) Lua HTTP Lib to remove the httpInstance concept and stick with synchronous functions
  • (Updated) Sample Script to use INI lib after corrections
  • (Added) GetSections, GetAllSections, GetAllKeys functions to Lua INI Library
  • (Added) Lua INI Lib (WIP)
  • (Added) Lua XUI Controls Bindings
  • (Added) Lua Gizmo Binding
  • (Updated) Lua Thread lib to use Aurora Task Manager instead of Raw Threads
  • (Updated) Lua Http Lib to have synchronous downloading (WIP)
  • (Added) Error handling for TPRINT when passing a non-table.
  • (Added) Overloaded function for Task.SetProgres
  • (Added) Http.Download() function with POST and GET
  • (Updated) SetProgress to use a lua_Unsigned instead of lua_Number
  • (Added) new lua function 'tounsigned' to convert an integer value to unsigned
  • (Added) Runtime notifications for script error
  • (Fixed) Error handling when LUA file has general syntax error preventing script from compiling
  • (Added) Utility Script Support (WIP)
  • (Updated) ScanPath Config scene to properly respond to scan path events
  • (Fixed) Path bug when editing a scan path on a disconnected device
  • (Fixed) Missing localization in Content Launcher initiated by background process
  • (Renamed) The Xbox Marketplace tab to Assets in the Settings Scene
  • (Added) Import Assets button to the Assets Settings Scene
  • (Updated) ScanPathList to show [Not Available] in place of device when not connected
  • (Updated) All Progress tasks to utilize the callers HXUIOBJ (future use)
  • (Added) Script Runner task (wip- future use)
  • (Added) AuroraUI lua library (wip- future use)
  • (Updated) AssetImporter to not use BMP
  • (Fixed) TitleUpdateListJSON Crashing when unexpected data was returned from unity
  • (Added) Support for DDS image files in AssetImporter
  • (Added) Full process logging to asset importer for end-user
  • (Added) Localized status messages for AssetImporter progress bar
  • (Added) Progress percentage values to AssetImporter progress bar
  • (Added) KinectRequired class to Xbox360 executable parser
  • (Updated) Database/ContentManager to use CaseIndex instead of flags to determine case color
  • (Added) Blue/Indie case color to the set of available cases
  • (Updated) ContentScanner to recognize indie games and apply blue case
  • (Added) Release Date & Content ID subtitle scripts
  • (Added) AssetImporter task class (wip)
  • (Updated) JpegImage class with new function to get image dimensions
  • (Updated) Pngimage class. Recoded core class and fixed many bugs.
  • (Fixed) DirectoryDeleter class index
  • (Added) Multiple functions to Content Manager to allow changing of other fields dynamically
  • (Updated) Game cover downloader to use localized strings
  • (Updated) Skin Browser to show spinner when loading thumbnails.
  • (Updated) Skin Browser to not allow deletion of compressed skins (disabled due to known bug)
  • (Updated) Game background to wallpaper to handle errors
  • (Updated) Cover and Game Background notices to use localized text
  • (Updated) Game background to wallpaper method to update the Theme Scene with the thumbnail on change.
  • (Added) Support for Parental Controls with Passcode protection in key areas
  • (Added) New icon for cover download manager
  • (Fixed) Gamebackground saving to create thumbnail and update theme scene
  • (Fixed) SettingManager handling of User Settings and notifications
  • (Updated) Fullcover JSON parser to use V2 of XboxUnity API
  • (Added) Framework for Download Cover scene
  • (Added) Framework for Game wallpapers
  • (Added) New FileManager Icon to game options
  • (Updated) The way storage manager recognizes mounted devices
  • (Added) Correct localized strings for device removal and insertion notifications.
  • (Updated) File Manager class to accept start location parameters
  • (Added) File Manager button to Game Details scene. Allowing user to open file manager directly to game path.
  • (Updated) The ModifyQV List to not allow page tabbing with LT or RT when holding the Move Button
  • (Fixed) Launch Button not disabling when the content is not available
  • (Added) Support for resigning containers (CONSOLE_SIGNED)
  • (Updated) HttpLUA class to properly handle complex POST data
  • (Updated) StorageManager to react to specific device notifications
  • (Added) Link to send textinput postvar for testing
  • (Fixed) Crash when pressing LT or RT when the game list is empty.
  • (Updated) HideBackups.lua adding support for NXE2GOD conversion backups (v1.1 and older)
  • (Fixed) Issue where quickview icon would show [X] when updating an existing quickview and the icon is not changed in anyway.
  • (Fixed) Data corruption bug when asset images are replaced with an image that has a different size than the original.
  • [Fixed] Aurora not building because of redefined tray state enum (using the one from xkelib now)



Supported Languages

  • English - Default Language
  • German - Translated by Nachtgarm
  • French - Translated by Nord Sud Team
  • Spanish - Translated by Gromber
  • Italian - Translated by MatteIta
  • Swedish - Translated by Sopor
  • Turkish - Translated by Bomlife
  • Dutch - Translated by Mattie
  • Russian - Translated by Wisher


Thanks



Thank you all for your patience and who knows what the future will bring...





Support



Please post bugs in the support forum, or check out #RealModScene on Efnet for support.





Version numbers



0.6b r1238 Binaries

0.6b r1238 Skin

3.0b r801 Freestyle Plugin


Aurora 0.6b - Release Package.rar

MD5: C848BF13F3D58B1ED29F8A5262C88A1D



Update 11.04.2018 - Aurora 0.7b

Das Team Phönix hat nach langer Zeit nun das lang erwartete Update zu seinem alternativen Dashboard Aurora veröffentlicht. Neben vielen Fixes und Neuerungen ( Disc/Profile Panel, Profile Selector, Title Specific Settings, usw.) ist jetzt auch das Nova Plugin mit an Board. Da es mal wieder eine Flut an Änderungen gibt, kann sich jeder selber ein Bild von der Changelog machen. User die schon Aurora nutzen, können direkt über die Autoupdate Funktion in den Genuss der neuen Version kommen. Alle anderen können sich aus dem Anhang bedienen.


Änderungen/Neuerungen sind der nachfolgenden Changelog zu entnehmen:


Zitat

  • (Added) libmicrohttpd 0.9.52 library to SVN
  • (Updated) Libmicrohttpd to support System Sockets on Xbox360
  • (Updated) Nova to be loadable by Aurora
  • (Updated) Aurora to load Nova.xex (FSPlugin Rebrand).
  • (Removed) All references to Freestyle Plugin
  • (Updated) Nova LOG message for incorrect Aurora version
  • (Updated) Nova and libmicro for system threaded httpD
  • (Updated) WebUI to utilize JSON WebTokens instead of Basic authorization
  • (Updated) Error files to utilize Nova Branding.
  • (Deleted) Error files 304 and 503. Are not used.
  • (Updated) Error handling for all GET requests
  • (Updated) Error handling for all POST requests
  • (Added) Error files for 400, 424, 429 and 501
  • (Added) postAuthenticate JSON template to the WebUI folder
  • (Added) HTTP Error Code 409 to the html error templates
  • (Updated) POST Handlers for all HTTP API Calls
  • (Added) DELETE Handlers for HTTP API Calls
  • (Added) Token transfer system exports to be used in Launchers
  • (Added) New NOVA (FSP Rebrand) Support into Aurora with updated exports
  • (Added) Nova HTTP Server Security Key synchronization
  • (Added) DvdTrayState and DvdMediaType enums to enums.lua
  • (Added) 'Disc' filter to the list of available content filters
  • (Added) DiscTitle flag to available ContentFlags in enums.lua
  • (Added) DVD Lua Library to scripting engine enabling opening and
    closing of tray, getting current tray state and media info. DVD Lua
    library has been grouped into the FileSystem permission set.
  • (Added) Disc support to QuickBrowser dialog
  • (Added) DVD content handling system in Content Manager to allow
    more advanced handling of disc titles inserted into the DVD Drive.
  • (Updated) The storage manager CDROM device to use a hardcoded serial string instead of calculating it every boot.
  • (Fixed) A HTTP Download error message that occurs when trying to rename the .dl file
  • (Updated) Database schema to version 3 and added a new DvdCache table for holding cached DVD titles
  • (Added) DvdCase case artwork for DVD titles. The case is red.
  • (Updated) QuickBrowse to reflect disc games in the QuickBrowser with a icons.
  • (Updated) Utility Scripts to utilize a 'mininumAuroraVersion'
    variable to allow future scripts to dictate which version of Aurora they
    need to properly run (due to missing or new API usage).
  • (Added) New QuickView Icon for 'Disc' game type (both predefined and additional options)
  • (Fixed) Bug where gamelist would change focus upon adding or updating content in a specific scenarios
  • (Updated) The communication protocol for disc game insertion / removal and how it communicates with XUI.
  • (Fixed) Bug in ScnGizmoUI that creates undefined behavior if the ClassOverride was not properly provided by Script author
  • (Fixed) Bug where changing profile state would not properly dismiss the GameOptions->background scene
  • (Added) Avatar Rendering support including custom XuiControl called XuiAvatarPresenter (will required custom XML Extensions)
  • (Added) Icons and Placeholder artwork for XuiAvatarPresenter
  • (Fixed) 16 thread related memory leaks!
  • (Added) DVD Profile Scene code.
  • (Changed) Aurora_Main button controls from XuiNavButton to XuiButton to fix minor navigation issues.
  • (Fixed) Issue related to navigating backwards from Game Details scene
  • (Added) Support to configure the QuickView trigger buttons dynamically, instead of being hardcoded to LB and RB.
  • (Added) More DVDProfile Panel functionality
  • (Added) AvatarProfile thumbnail settings
  • (Updated) DiscState code and ProfileDVD UI Handling methods
  • (Updated) Aurora_Main to hide the profile panel when leaving the main scene
  • (Added) Ability to hide ProfileDVDPanel if the setting is set to FALSE
  • (Added) Added Hold-to-Launch and Hold-to-Options buttons in DVD Panel
  • (Added) Support for VideoDVDs and downloading Metadata/Artwork from internet
  • (Fixed) Launching Code from Main Scene
  • (Fixed) Issue where DVD ContentScan would not pick up a 2nd xbox game after one has been added to the database already
  • (Updated) XuiBrushControl to be more generic in function naming
  • (Updated) XUI layout of SaveGames scene for save game manager
  • (Updated) ContentWorker to have a dedicated DVD path queue to allow DVD paths to have higher priority than normal content
  • (Added) More logging to the Content Scan process to help with testing
  • (Removed) An old content loop in the ContentCallback class that was slowing down the adding process. (old code)
  • (Updated) DVDMonitor to spawn a fake trigger thread AFTER the ContentManager is loaded
  • (Added) Borders to ProfilePicture and DiscIcon visuals
  • (Updated) Saved Game Manager
  • (Updated) DVD Monitor class for first trigger
  • (Added) XamProfileOpen and XamProfileClose to xkelib
  • (Updated) The LuaInterface methods to be more generic to work within internal code as well
  • (Added) Alternate Constructors for Keyboard, Msgbox, and Passcode Task Actions
  • (Updated) SavedGameUpdater class to better handle error states
  • (Updated) ProfileState Data to correctly retrieve AchievementsEarned and not TitlesPlayed
  • (Updated) Saved Game Manager to correctly move saves when the DELETE permission is not enabled
  • (Fixed) Issue where Nova/FSP plugin settings wouldn't apply unless the plugin was reloaded.
  • (Added) DiscIndictator to the main screen (supports games with up to 5 discs )
  • (Added) DiscIndicator code to Main Scene
  • (Removed) DVD Button and Module List stuff from SystemTools scene (obsolete)
  • (Added) Support for scripts to use an alternate XL scene size in
    the LuaGizmo library. Used by calling hGizmo:SetXLScene(true); prior
    to hGizmo:InvokeUI(...);
  • (Updated) LuaLibrary code to separate 0.6API from future API versions
  • (Added) Http.GetEx and Http.PostEx methods to the LuaHttp library to allow optional download progress callbacks
  • (Added) TemperatureGraph class with skeleton framework
  • (Updated) DVDProfile Panel with final artwork, layout and localizations
  • (Updated) XuiAvatarPresenter to use LINEAR texture filtering instead of POINT to soften edges
  • (Updated) DVDPanel to correctly respond to updated GAMEICONS
  • (Added) Support for downloading CD Audio Covers and Metadata from Microsoft
  • (Removed) Unnecessary debug messages from constructors and destructors of IStateData
  • (Updated) Debug messages to utilize WARNING tag instead of ERROR when not a critical issue
  • (Fixed) Content Manager / SQL database writing error for DVD Titles
  • (Added) TitleSpecific Settings XUI scene for TitleSpecific Settings in Game Options
  • (Removed) Unused code and comments from ScnApplication class used during testing
  • (Changed) Moved CoverFlow down 25px because of Disc/Profile panel (#798)
  • (Updated) Quickview to utilize the XuiAnimEvent control to fix the glitch that occurs when tabbing too fast through quick views
  • (Updated) QuickView scene to remove hardcoded 5-tabs and instead
    made configurable via TabCount field (min: 3, max: 9), allowing skin
    creators to show more than 3 quickviews on screen at a time with out
    graphic glitches.
  • (Replace) XuiAnimEvent with XuiTabEvent to properly trigger the update function
  • (Updated) Aurora_QuickView for organization
  • (Fixed) Issue where QUICKVIEW icon would not save if copying and using a Built In Icon.
  • (Fixed) XUI Navigation issue in the ScnQuickViewConfigUI.
  • (Updated) The way Compressed Skins are processed to allow them to be deleted within the Skin Manager
  • (Removed) SetFileCache call from looped function to minimize HDD access calls
  • (Updated) Temperature Graph with final localizations
  • (Added) Settings to toggle between Celsius and Fahrenheit
  • (Added) Skeleton code for ProfileSelector
  • (Fixed) Temperature graph when changing from Celsius to Fahrenheit
  • (Added) RunLuaOnBoot setting as an additional security option.
  • (Updated) LocaleManager to use key-based locale look ups to
    avoid missing key crashes. Missing keys should show up as -=# BAD
    STRING #=-.
  • (Updated) GameSubtitles to a ScnPopupUI.
  • (Updated) ScnPopupUI to support listening to ContentUpdated messages
  • (Removed) Game_Options_Subtitles.xui (deprecated)
  • (Removed) Game_Options_Covers.xui (not used)
  • (Added) Alternate Build ContentTable method in the Content Scripts
  • (Updated) ExecuteSubtitleFunction method to use new BuildContentTable method
  • (Fixed) Crash related to quickview Enter_Tab method
  • (Updated) RunLuaOnBoot setting visual
  • (Updated) Changed Detected in security settings per design revisions
  • (Added) Handle "Play" button of media remote for launching Video and Audio discs (#841)
  • (Added) GetPartitionFreeSpace, GetPartitionUsedSpace and GetPartitionSize to the FileSystem LUA library
  • (Added) Title Specific Settings framework in Database, SettingManager, ContentManager and GameContentManager
  • (Added) XUI file and XUI Class framework for Title Specific Settings Front End.
  • (Added) Title Settings to Launch Menu in Game Options (Third Icon to the Left)
  • (Added) Game_Options_TitleSettings scene to allow configuration of title specific settings
  • (Updated) Title Specific Settings implementation with more progress
  • (Fixed) Issue where DVD/Profile panel would popup when cycling through games from within game options.
  • (Removed) link.jqe360.com references located in the SystemLink module comments
  • (Updated) Error message string that contained link.jqe360.com to xboxunity.net
  • (Updated) Title Specific Settings to apply settings on game launch
  • (Fixed) Issue where scanning new games or refreshing games in Aurora 0.6 would cause the link supported flag to always be false.
  • (Added) SkinXMLReader method to get settings in WCHAR format
  • (Added) Custom DeviceSelectorUI to allow finer control over device select options
  • (Updated) SavedGame Options to utilize new DeviceSelectorUI
  • (Added) Added DeviceSelector icons to skin
  • (Updated) ProfileSelectorUI to match latest design
  • (Updated) SavedGameManager to use ProfileSelectorUI instead of only working with signed in profile
  • (Updated) DeviceSelectorUI to respond StorageDevicesChanged messages
  • (Fixed) Issue with the enable button needing to be hit twice to work for TitleSettings
  • (Removed) Left over artwork from Aurora_Main
  • (Updated) TitleUpdate scene to use Aurora DeviceSelector
  • (Updated) PrepareForMultiDiscLaunch to use new priority system
    for selecting games. (ScanPath > DeviceId > Fixed > Removable
    > ConnectX)
  • (Fixed) Spelling error in localization for Device and Profile selector title strings
  • (Updated) Script.ShowPopupList() LUA method to support ProfileSelector (Type 5) and DeviceSelector (Type 6)
  • (Updated) Script.ShowPopupList to use user defined title and empty text instead of hardcoded text
  • (Fixed) Issue with NOVA Plugin crashing on RSS Feed display when no feeds were available
  • (Fixed) Issue where content wouldn't launch from FileBrowser - (kernel changed????)
  • (Updated) NOVA HomeTabSignedIn and HomeTabSignedOut to reflect Aurora instead of FSD
  • (Fixed) Crash when UPNP Search Handle fails to create. May be related to having SMB dll active....
  • (Fixed) Issue causing FileManager to skip empty folders when performing a PASTE operation
  • (Updated) Device Selector Icons to new format (still too large)
  • (Fixed) Flag check in DDSImage class to prevent some DDS images from registering for conversation properly
  • (Disabled) Support for 0x7 and 0x6 texture formats for XBE game icons to fix crashing
  • (Updated) Device Selector Icons with smaller images (improves framerate)
  • (Fixed) Issue with FileManager copying empty folders present in the root of a copy
  • (Added) New User Settings for Wallpaper RGB Color Factor and Time Scale
  • (Added) New Shader variables to support new user specific Wallpaper settings
  • (Fixed) Skin issue where Verify Link was still referencing Freestyle Plugin
  • (Updated) NOVA plugin version to match that of Aurora's
  • (Added) Background Animation Customization Scene
  • (Added) New variables to the WallpaperShader.fx and updated CBkgShader class
  • (Fixed) Issue in ConnectXDrive that wouldn't apply the Remote PC or Share name to the System Path string
  • (Fixed) Typo in ConnectX Drive
  • (Added) Profile Change handling in theme Scene
  • (Updated) Up and Down navigation from the Configure button in Theme tab
  • (Changed) Configure button to 'Customize'
  • (Updated) Background animation shader to something that is
    periodic over long periods of time (the old shader broke if app runtime
    was long)
  • (Added) Skeleton code for screensaver function (FUTURE)
  • (Added) XuiHTML libraries - enabling support in Aurora Skins as well as LUA Gizmos
  • (Updated) The way XUIVideo registers to try and fix (need testing)
  • (Fixed) Issue wtih LuaHTML library causing undefined behavior in GetEx and PostEx functions
  • (Moved) main.lua to User/Scripts/Main.lua
  • (Updated) LocaleManager to prevent LanguagePacks from being used
    that were created with index based strings. Will now fail gracefully.
  • (Added) XBLA Patching and License Patching to the Title Specific Settings configuration scene
  • (Updated) DashLaunch module class to streamline the addition of future options
  • (Added) RSSFeed Support to Aurora
  • (Added) RSSFeed enable button to View Scene
  • (Added) RSSFeedEnabled, RSSFeedSpeed and RSSFeedMaxItems settings to SettingManager
  • (Added) Default RSSFeed for RealModScene - Scene News
  • (Fixed) Issue with stripping HTML code from RSS Feeds
  • (Added) Helper method to support stripping HTML code from wstrings
  • (Added) New LUA functions to the LuaSettings class ( Settings.AddRSSFeed, Settings.DeleteRSSFeed, Settings.UpdateRSSFeed )
  • (Added) Restraint to the MaxItems setting, requiring it to be 1 or larger
  • (Fixed) Bug in RSSFeed Setting object preventing remote modules to add RSS feeds properly
  • (Added) Fade masks to left and right side of RSS Feed Scroller
  • (Fixed) Issue with Settings.DeleteRSSFeed and Settings.UpdateRSSFeed
  • (Added) New LUA methods for retrieving existing RSS Feeds (Settings.GetRSSFeeds and Settings.GetRSSFeedById)
  • (Fixed) Button visuals representing Disabled Blur as #dddddd when it should have been #aaaaaa
  • (Fixed) Button visuals representing NormalSelDisabled as #dddddd when it should have been #444444
  • (Updated) Wallpaper Theme/Shader to be skin / shader specific.
  • (Updated) About Scene to include felida and gavin
  • (Updated) WallpaperShader.fx to clean up and comment code
  • (Remove) XboxInvaders EasterEgg from Aurora (reduce overall file size)
  • (Added) Support for the profile-switched callback in the Profile Panel
  • (Fixed) Bug related to using more than one XuiAvatarRenderer control at a time
  • (Added) Support for under-the-hood Profile Login and Logout directly from Aurora and not using HUD or Signin.xex
  • (Added) Additional methods to the LuaProfile library including Profile.Login and Profile.Logout
  • (Fixed) Issue where RSS Feed wouldn't apply enabled state settings at boot
  • (Updated) NXEART processing to take custom fields like nxecover and nxebanner
  • (Added) Profile Boot options including 'Select at Boot' and 'AutoSignIn'
  • (Added) More information and functionality to the DashLaunch module scene in Settings
  • (Fixed) Issue where Animation Configuration button wouldn't disable when Override Defaults was selected
  • (Added) Updated the Script Lua library to allow script to ask
    for passcode, and passcode entered be returned. (Script.ShowPasscodeEx)
  • (Fixed) DashLaunch Config App Launching
  • (Fixed) DashLaunch settings not being correct
  • (Fixed) Crash related to profile string conversion
  • (Updated) ProfilePopup to recheck cache on refresh - to capture profiles created in minihud
  • (Updated) Version information
  • (Fixed) Issue where FileManager would not be dismissed when changing GameDetails was dismissed
  • (Added) Framework code for upcoming DiscInstaller feature
  • (Fixed) Issue where Subtitle Selection PopupList was not able to be localized
  • (Fixed) Issue where disc status wouldn't update if there was no network detected
  • (Fixed) Issue where unrecognized disk, unrecognized audio and unrecognized video would not localize
  • (Fixed) Changes Detected visual in Security Settings appearing in the wrong place.
  • (Removed) DbgPrint for HTTP password and JWTs in Release mode
  • (Fixed) LuaXuiSlider SetStep and SetValue being swapped in functionality
  • (Added) EnableTabbing functionality to XamXuiApp
  • (Updated) FtpTools to start up the FtpServer at boot
  • (Added) Additional ContentExtractor functionality
  • (Added) Authentication requirement to additional API routes
  • (Renamed) HTTPD thread in Nova
  • (Fixed) Some Crashes with String Pointers
  • (Fixed) Crash when unloading Nova
  • (Updated) Timeout Interval to make it feel more responsive
  • (Added) mbedTLS library files
  • (Added) Support for PUT, PATCH, DELETE and OPTIONS request Methods
  • (Updated) HttpEndpoint to remove references to PostVars and changed them to FormData
  • (Added) Base framework for HTTP Cookie support
  • (Added) Basic 'Session' Cookie Support
  • (Renamed) HTTPEndpoint class
  • (Added) Persistent cookie support
  • (Added) Encrypted Cookie Support
  • (Cleaned) Up some memory leaking from CookieJar setting
  • (Added) Support for HTTPS
  • (Updated) memorybuffer.print_buffer method to print to stdout in blocks of 1024 chars.
  • (Removed) Dependency on ATG::XHTTP for the basis of the Aurora HTTP client
  • (Added) mbedTLS library to code base
  • (Added) Custom coded Aurora HTTP/1.1 Client with HTTPS, encrypted or unencrypted cookies, chunked-encoding support
  • (Added) Support for additional request verbs PUT, PATCH, HEAD, DELETE and OPTIONS
  • (Added) Support for different input types including FormData, UrlEncodedFormData, Multipart/Form-data, and raw data
  • (Added) Custom 'X-Content-Md5' header checking to allow server to send a MD5 Hash of download to be verify by client.
  • (Added) TitleUpdate download integrity checking using the X-Content-Md5 feature
  • (Updated) Method that Aurora receives download responses by separating the response from the endpoint- completely
  • (Removed) Remnants of old XHTTP endpoint and management code
  • (Restored) HTTP Priority functionality to the HTTP Manager class
  • (Fixed) HTTP Logging to use the logging class
  • (Updated) RSS Feed to pull in HTTPS url instead of the HTTP url that broke with server changes
  • (Updated) The aurora version macros to only require a single change instead of changing in multiple locations
  • (Added) HTTP Response Code 204 for /achievement and /achievement/player when no achievements are available for the given title
  • (Updated) The MultiDiscEngine code to reset the stored data when
    the title changes and the title id doesn't match the current title
  • (Fixed) Issue with CPU key not being displayed correctly using the /system HTTP request.
  • (Fixed) Typo in the AudioDisc Metadata URL
  • (Added) White space trimming support to URI parsing so that url can be properly parsed.
  • (Fixed) Issue where 204 NO CONTENT response was failing due to missing dependency
  • (Updated) /multidiscinfo to return 204 when a game has 1 or 0 disks.
  • (Added) GET Request '/smc' to HTTP server to allow user to get specific SMC related information
  • (Added) SITE NOVA command to FTP Server class
  • (Added) SITE NOVA Command to FtpDLL
  • (Fixed) Issue with SITE NOVA command
  • (Fixed) SIZE command not working properly in FtpDll
  • (Added) TitleChange detection to the /update HTTP call
  • (Added) New XUI extension called XuiMarqueePresenter to allow horizontally scrolling text (skinnable XUI component)
  • (Updated) SavedGame List and Achievements List to use Marquee
    Presenter to scroll extra long text fields when list item has focus
  • (Added) NOVA command with description to the 'HELP SITE' FTP command
  • (Updated) NovaPlugin Module settings scene to update load/unload
    button when the plugin changes its load state in the background
    (FTPCommand SITE NOVA)
  • (Updated) Wallpaper shader effect to allow the shader to set the maximum effect value
  • (Updated) The Wallpaper shader to set the max effect to 5 due to frame rate degradation.
  • (Fixed) range calculation in Wallpaper shader
  • (Fixed) Animation preview glitch occurring when overscan settings are used.
  • (Fixed) Focus loss when pressing Left Trigger in Overscan scene
  • (Added) Lua Support for XuiHtmlElements and XuiHtmlControls in Gizmo scenes
  • (Added) XuiVideoPresenter control (WIP)
  • (Added) SetTextColor and SetDropShadowColor to the XuiObject.Text element for LUA scripting
  • (Updated) HttpManager to handle Canceled state properly
  • (Fixed) Issue where HttManager would not finalize MD5 when HTTP request is canceled or an error occurs
  • (Updated) TitleUpdateManager to force the requirement of MD5
    hash checking; requires xboxunity to implement X-Content-Md5 custom
    header
  • (Fixed) TitleUpdateManager not properly handled the cancel or error state
  • (Updated) HTTP Manager logging to Info type instead of Error type
  • (Updated) ContentManager to verify MD5 hash of boxart prior to accepting download as successful
  • (Updated) HttpEndpoint to track RenameFailed state
  • (Updated) LuaHttpLib to handle rename failed state
  • (Updated) LuaHttpLib to handle all status codes and allow the Lua script to determine what is invalid
  • (Fixed) Issue where POST/DELETE requests was replying with empty string in body instead of no body.
  • (Added) Notification for failed TU hash checks
  • (Fixed) Issue with new HTTP system in lua
  • (Updated) UpdateNotification calls to track with change counter instead of boolean to fix multi-session issues.
  • (Fixed) Achievement text display issue when a line break exists by replacing line breaks with spaces.
  • (Fixed) Issue in /achievement that was breaking json format due to unhandled special characters
  • (Updated) Achievement line break/carriage return replacement to use a zero width space character instead of two spaces.
  • (Removed) FSP WebUI
  • (Added) New NOVA WebUI
  • (Changed) Default wallpaper shader colors
  • (Changed) Version in SMC json template as string instead of number
  • (Changed) Hud 'developer' icon (LiNK)
  • (Added) Screencapture change notification on delete screencapture
  • (Fixed) Screencapture delete return NO CONTENT
  • (Added) Support for mime type SVG in NOVA
  • (Fixed) Some comments and logs (spelling)
  • (Removed) FSD/JQE360 references in comments
  • (Changed) Nova WebUI api number
  • (Changed) Sort method "Title Name" to sort on Title Name, Root (ConnectX last), Disc Number
  • (Added) saywaking in about
  • (Fixed) WebUI menu, notes, boxart and screenshots not showing in Internet Explorer
  • (Fixed) Issue causing the screenshot button combo to not save when modifying the 'Trigger' button.
  • (Added) NTPNumRetries and NTPRetryInterval settings to database.
  • (Updated) NTP class to retry the specified number of times. (Database only setting)
  • (Added) Retry capability to the GameList download. Will try up to 3 additional times before failing completely. (Hard coded).
  • (Added) New Coverflow Layout 'Mininmal' which allows wallpapers to be appreciated more.
  • (Updated) HTTPManager to not crash when no internet connection is provided
  • (Added) 'No Network' log messages to a couple of critical locations
  • (Fixed) Bug in GameOptions scene that kept the Trainers scene from opening
  • (Fixed) Bug in notification pop up for failed Title Update downloads.
  • (Added) Custom header to http requests to determine if security is enabled or not.
  • (Fixed) Issue related to SystemLink HUD menu not working on fresh install
  • (Fixed) QuickView UI not opening to the current view
  • (Fixed) Added X-Security-Enabled header to ALL responses in NOVA api
  • (Fixed) Handle X-Security-Enabled properly in WebUI #949
  • (Fixed) Error on webui logout when a screencapture was selected
  • (Fixed) screencapture size in IE (webui) #950
  • (Updated) SavedGameUpdater message box button text to "OK" instead of "Ok"
  • (Updated) VerifyLinkUI Plugin Loaded text to "NOVA Loaded" instead of "Nova Loaded"
  • (Updated) NTP Client methods to more modern code and error reporting
  • (Removed) Dummy strings from Aurora_Main
Supported Languages



  • English - Default Language
  • German - Translated by saywaking
  • Turkish - Translated by saywaking
  • Dutch - Translated by Mattie


Thanks



It has been a long run. The
scene has become smaller and smaller, but we like to thank all of you
for sticking with us. Your interest in our work is what keeps us going.





Support



Please post bugs in the support forum, or check out #RealModScene on Efnet for support.





Version numbers



0.7b r1595 Binaries

0.7b r1595 Skin

0.7b r1595 NOVA





Download



The release
package is intended for clean installs. Do not use the release package
to update from an existing Aurora version, as critical file/folder
changes are not executed this way. Use the updater to update a previous
version instead.



Aurora 0.7b - Release Package.rar

MD5: A20738C7D380514A9231B1FB44155EC2

SHA1: 51F52BC37808AB0BA8D1EDB877EC00FEA69C96F9

SHA-256: A12C4A7684D0DE2A6E63AFB5C5E09F1F82F41D7CC515BBD69C5F8C5FFB1E34A5



Note: This update is available via the Auto Updater in Aurora.





AuroraElements (XUI Extensions).rar



Note: Extract the rar, in XuiTools go to Tools->Options...->General

Under XML Extensions
press Change..., then Add... and browse for the extracted xml. Hit Ok
three times and restart XuiTools. The new elements are now available.



Donations






We would like to thank the people who have donated to us so far. If anyone else would like to show their support feel free to
here!


Cheers!

Update 25.06.2018 - Aurora 0.7b1 hotfix.


Das Team Phönix hat Heute ein Update von Aurora veröffentlicht. In dieser Version sind einige Bugs gefixt worden, die in der Version 0.7b auftraten. Bitte beachtet das diese Version für eine Clean Installation vorgesehen ist und nicht für eine schon vorhandene installierte Version zum updaten benutzt werden sollte.


Die Änderungen sind der folgenden Changelog zu entnehmen:




Zitat

There have been
some bug reports since we released 0.7b (including a crash), so we have
created a hotfix to take care of some of them:

Changelog

  • (Fixed) RSS Feed crash
  • (Fixed) FileBrowser header saying 'Testing File Browser'
  • (Fixed) NetISO showing up in the menu even though its been disabled
  • (Changed) tray state empty in webui to idle
  • (Fixed) String Conversion issue in Msgbox Task Handler that impacted confirmation screens in the Saved Game Updater
  • (Added) Additional languages

Supported Languages


  • English - Default Language
  • German - Translated by saywaking
  • Turkish - Translated by saywaking
  • Dutch - Translated by Mattie
  • French - Translated by NordSudTeam
  • Simplified Chinese - Translated by RichardLWJ
  • Russian - Translated by Wisher
  • Spanish - Translated by Gromber

Thanks


Thank you for all the reports, we appreaciate all your input.


Support


Please post bugs in the support forum, or check out #RealModScene on Efnet for support.


Version numbers


0.7b.1 r1622 Binaries

0.7b.1 r1622 Skin

0.7b.1 r1622 NOVA


Download


The release
package is intended for clean installs. Do not use the release package
to update from an existing Aurora version, as critical file/folder
changes are not executed this way. Use the updater to update a previous
version instead.


Aurora 0.7b.1 - Release Package.rar

MD5: 3F616CCD3C4B3729E3270719EF40FBD6

SHA1: C5ECAE772DA360ED2F28ECF59BCB212F2FC51C96

SHA-256: 4BF34436FA4309A490234979A9C01F89DD71989CB230E0D3AABA766AD705F5CC


Note: This update is available via the Auto Updater in Aurora.


Donations


We would like to thank the people who have donated to us so far. If anyone else would like to show their support feel free to
here!


Cheers!



Quelle: Realmodscene.com
Wer mit den Aurora eigenen Filtern nicht zurecht kommt, oder nicht zufrieden ist, kann mal auf Github, bei Swizzy vorbeischauen. Er erstellt auf Anfrage , Custom Filter. Diese werden in Media/Scripts/UserFilters, geschoben. Da die Filteranzahl (laut eigener Aussage) auch schon auf weit über 60 verschiedene Filtertypen angewachsen ist, werde ich diese hier nicht posten, sondern es kann sich jeder auf Github , das heraussuchen, was er benötigt.


Guide: How to build Quick View Filters in Aurora 0.5b and later






Quelle: Realmodscene.com (1 , 2 , 3 , 4 , 5 , 6,7 ) , phoenix.xboxunity.net
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Freitag, 5. September 2014, 20:48

Update 05.09.2014
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Es wurden in dieser Version ein Fix der Deutschen Übersetzung, sowie der Lua Scripte (UTF Fehler in der Zeichenkodierung) durchgeführt.
Da die Fixes ausschließlich die Deutsche Version betreffen und kein offizieller Release ist, gibt es auch kein Releaselog.


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